Twin Souls is now renamed Aragami

And it comes out this fall on steam and ps4 !
For more information about the development on Aragami make sure to visit www.aragami-game.com!

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Music for Angry birds 2

We proudly present the music for Angry Birds 2

Take a listen to it on Spotify or Itunes !  

New adventures with Toca Boca ahead!

We’re making music and sound for Toca Boca, a company making digital toys on Ipad for children! We’re very excited about this new interesting challenge!

Hammerwatch Expansion: Temple of the Sun

The new expansion for Hammerwatch is out now! Get in on steam for free and listen to the music by clicking here!
Listen now

Sling Ming!

Sling princess Ming through a puzzle adventure filled with danger! We’ve got the grande honour to make the game come alive through the beauty of sound design!

Music

Two Feather’s heart have always been composing and producing music for games. So far we’ve explored everything from lively balkan music, chip-tunes and heavy rock tracks to flowing big orchestral pieces to just a smaller string quartet. Whatever the future brings, we are up for the challenge!

Sound

We feel passionated about high quality-audio productions and breathing life into the world of your game wether it’s on mobile, console or a computer. We know that atmosphere is the key to immersion.

Implementation

In order for any audio to reach a high level of quality inside the game, implementation is key.  We have knowledge in middleware-software such as Fabric and Wwise,  as well as engines like Unity, UDK and C# coding.


Welcome!

Two Feathers is a studio that specialises in music and sounds for games. The company’s co-founders, Elvira Björkman and Nicklas Hjertberg, both have experience working in the game-industry with a range from indie-games, free-to-play to big-scale AAA-titles. With the idea to contribute to the game industry, with indie especially in mind, they started Two Feathers Studio in late 2012 and has already made a name for themselves mostly through their music work with the indie-game Hammerwatch that sold over 800 000 copies and the widely known Angry Birds 2 that after 6 months after its release reached over 60 million downloads.

Elvira and Nicklas met through the band Overworld that they played in (bass and guitar) and quickly discovered that they both shared the same passion and ideas for games and its music. Music and sound aren’t just there to fill a hole, but to evoke emotions or even actions. They lead the players or listeners to a conclusion, whether it being logical or emotional. Audio is there to explain the design without words or sight and to provoke all the feelings necessary to get any message across. That’s the goal of Two Feathers.


Events

Want to meet up? Whether its guesting or just visiting a game-conferences or gaming event, we’ll let you know here!

2016

GDC San Francisco, 14-18 march, – Guest Speaker. Go to website

2015

  • GDC San Francisco, 2-6 march, San Francisco, USA. Go to website
  • Polar Talks,  8 Juni, Stockholm – Guest Speaker. Watch the talk or Go to Website
  • Swedish Game Awards, Stockholm – Guest Speakers Go to Website
  • Unity Meetup, 27 oktober, Stockholm – Guest Speaker

2014


Highlighted Projects


Latest News

Two Feathers added 4 new photos to the album: Press Pictures 2016.

Us working and posing naturally (promise) in our studio! Photos by: Joacim Schwartz , website: www.joacimschwartz.com/
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Us working and posing naturally (promise) in our studio! Photos by: @[100001190769681:2048:Joacim Schwartz] , website: www.joacimschwartz.com/

Us working and posing naturally (promise) in our studio! Photos by: @[100001190769681:2048:Joacim Schwartz] , website: http://www.joacimschwartz.com/

Andreas Björkman, Andrea Forsgren and 23 others like this

Elias WestrinÄr det en SE2200 A mikrofon jag ser?

4 days ago

8 Replies

Yvonne Oinonen BjörkmanFina bilder :)

4 days ago   ·  1

Comment on Facebook

Two Feathers shared Aragami's Videri String Quartet - Live Recording of Aragami's OST.

Aragami
The trailer music from last year was a hectic affair. Not only did we only get 3-4 days to pull it off, but we also set our bar high! We really wanted something real, real instruments - like alive, but it felt like there was no chance we would could pull that off in such a short amount of time!

Videri String Quartet who we've had seen that year at GDC were our saviours. We remember pretty clear that we thought "They probably will not have time to do this... but there's no harm in asking!" So we asked.... and... they could do it! We started to write on Thursday night, they got the score Sunday afternoon. During Sunday our dear friend Anastasia Animayah Matuszewski also came over to record some choirs together with Elvira. We also dubbed the midi Shakuhachi's with a flute to make it more alive.

On monday we recieved the recordings, we mixed and mastered the track and hoped for the best. It's weird that we still like the result to this day. I guess we got lucky with our "flow" that weekend!

Thank you Videri! And thank you for recording this moment! We'll treasure it forever.

The full song: soundcloud.com/twofeathersstudio/trailer-theme?in=twofeathersstudio/sets/twin-souls-the-path-of-s...
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The song from our announcement trailer. By Two Feathers and Videri String Quartet

Don't be shy! Get in Touch!

If your game needs outsourced audio-work, feel free to contact us for more information!

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