We’ve helped many of the same projects we’ve made music for to get high quality-audio through our extensive technical know how, experience in the field of making sound, as well as working both in-house and as consultants in game development.
Two Feathers are best known for composing and producing music for games. Our heart lies in bringing strong melodies and emotional ambient tracks to the player and we always put our best effort into letting the original vision be told through fresh and unique angles to each new soundtrack that we make.
In order for any music or sound to reach a polished and quality delivery to the player, implementation is key. We have the technical knowledge with engines like Unity or Unreal, coding in C#, and audio middle-wares, lifting that extra workload off programmers and designers.
Two Feathers, a studio that specialises in music and sound for games only. This composer duo consists of Elvira Björkman and Nicklas Hjertberg, bringing their experience of working with a wide range of game titles, varying from successful indie-games to big-scale AAA-titles. With the idea to contribute to the game industry, with indie especially in mind, they planted the seed of Two Feathers Studio in late 2012 and has already grown well known within the games industry through their music work with the indie-smash hit Hammerwatch that sold over 800 000 copies, the widely known Angry Birds 2 with over 200 million downloads and Aragami the beautifully hand painted stealth game to PS4.
We’re proud of:
Being an integral part of the game industry. During our 6+ years of business we’ve released both big and small to various platforms such as Mobile, PC, Ps4, VR-devices and Nintendo Switch. Here’s a list of a few selections we would like to bring up:
At the moment:
We’re currently working with various TBA projects!
Even so, if you would like to inquire us for new projects – please send us an email at email@example.com
To be released:
Metal: Hellsinger, Main Music Composer & Sound Design (The Outsiders, Funcom)
World of Darkness, Wraith: The Oblivion – Afterlife, Main Music Composer & Sound Design ( Fast Travel Games, Paradox)
Missed us? Here's a new trailer for Metal: Hellsinger featuring our music from the soundtrack with James Dorton of Black Crown Initiate singing on it!
Metal:Hellsinger is a rhythm FPS game where you match your gun-blazing to the beat of the music, and we've of course gone bonkers with the interactivity of the music reacting to your performance in-game, like vocals punching in when you hit peak performance, or more ambient when you start out. ... See MoreSee Less
We proudly announce that we're making music for a horror game! in VR!
A stark contrast to everything else we've done before, and so far we think we're really nailing it haha!
We've also employed two amazing sound designers that is giving their all for this project! 🙂
Here's a first teaser of the World of Darkness game: Wraith: The Oblivion - Afterlife !
Wraith: The Oblivion - Afterlife No one got out alive... not even you.
Wraith: The Oblivion - Afterlife is a VR horror game set in the World of Darkness and the next title coming from Fast Travel Games. Afterlife shares the same universe as Vampire: The Masquerade and Werewolf: The Apocalypse, where monsters live among us. For the first time ever, enter the World of Darkness in VR and play from the undead perspective of a Wraith.
Gameplay Trailer coming in August. ... See MoreSee Less